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Executive assault 2 xbox controller pc
Executive assault 2 xbox controller pc







executive assault 2 xbox controller pc

Ross also envisioned the Halo franchise growing with transmedia content such as books and television. Lessons learned from the development of Halo 5 led to a longer development period for the next game, Halo Infinite, that was released in 2021. Halo 5: Guardians released in 2015, and sales of the games and related merchandise topped $400 million in its first week. Ross later promised future 343 Industries games would have betas to avoid similar problems. On launch, the game suffered from severe issues, and Ross issued public apologies for the state of the product she later called it the worst moment in her career. In 2014, 343 Industries released Halo: The Master Chief Collection, a compilation of the four main Halo games for the Xbox One.

executive assault 2 xbox controller pc

Halo 4 released in 2012 and grossed $220 million in first-day sales. The developers created a vertical slice of gameplay that was very similar to a Bungie-style Halo game, and then used that to inform a different direction for the game.

executive assault 2 xbox controller pc

Midway through development, 343 changed the vision of the project significantly, leading to the departure of the game's creative director and Josh Holmes as a replacement. 343 Industries has also collaborated with other studios to produce Halo games, such as Halo: Combat Evolved Anniversary, Halo: Spartan Assault, and Halo Wars 2.ģ43 Industries would ultimately hire from more than 55 different companies to work on their first major game, Halo 4. 343 Industries also worked with Bungie on their last Halo projects, Halo 3: ODST ( 2009) and Reach ( 2010). During the transition, Ross worked with the company Starlight Runner to interview Bungie staff and compile a centralized story bible for the universe. Ross' vision for Halo also impressed art director Kiki Wolfkill, who joined the team as a studio head. Instead, Ross impressed O'Connor with her deep knowledge of the franchise, and O'Connor quit Bungie to join 343 Industries as franchise director. Bungie staffer Frank O'Connor assisted in the transition, and expected Ross would be an executive with no knowledge of Halo or its appeal. Ross' pitch won over Microsoft Game Studios general manager Shane Kim, and she was put in charge of the new studio, 343 Industries.īeginning in late 2007, 343 Industries started with a staff of roughly a dozen people. The deep backstory and universe in the novel appealed to her.

executive assault 2 xbox controller pc

Ross had first become acquainted with the franchise through the tie-in novel Halo: The Fall of Reach. Ross recalled that her colleagues felt Halo was a waning property and looked at contracting an outside company to produce new games, but she argued differently. When Halo developer Bungie split from Microsoft in 2007, Microsoft created a new internal team to oversee the franchise. She has been honored for her work in game development and her efforts to push for more diversity in video games.īy 2005, Ross was a general manager for Microsoft Game Studios (now Xbox Game Studios). Ross oversees the Halo franchise, including merchandise and media adaptations. 343 Industries' first game, Halo 4, released in 2012. In 2007, Ross helped found 343 Industries, building a studio that would work on a new Halo game after the departure of developer Bungie.

EXECUTIVE ASSAULT 2 XBOX CONTROLLER PC PC

She worked on a number of PC and Xbox games, becoming a general manager at Xbox Game Studios. Ross studied technical writing and computer science in college, and worked at IBM before getting a job at Microsoft. She serves as Corporate Vice President at Xbox Game Studios, and is the head of 343 Industries, the subsidiary studio that manages the Halo video game franchise. Corporate Vice President of Xbox Game Studios, Head of 343 Industries, Bonnie Ross is an American video game developer.









Executive assault 2 xbox controller pc